﻿[HEADER]
Title=玩具和工具 
Description=你带着玩具行业的专业知识开始这局游戏，你的目标是扩大并进入到电子产品和个人通信设备的新市\n场。
Difficulty Rating=120

[ENVIRONMENT]
Number of Cities=4
Your Start-up Capital=High
Random Events=Occasional 
Game Starting Year=1990
Retail Store Type=Many
Technology Disruption=On
Stock Market=Yes
Alternative Stock Sim=Yes
Macro Economy Realism=High
Inflation=Inverse
Inflation Strength=Normal

[CITIES]
City=London 
City=Shanghai
City=San Francisco
City=Vancouver

[COMPETITORS]
Number of Competitors=20
Competitor Start-up Capital=Moderate  
Competitor Aggressiveness=Moderate  
Competitor Expertise Level=Moderate
Show Competitor Trade Secrets=Yes
AI Friendly Merger=No
Competence of Local Competitors=Moderate 

[IMPORTS]
Consumer Goods Seaports=2
Industrial Goods Seaports=2
Constant Import Supply=No
Import Quality=Moderate 

[PLAYER EXPERTISE] 
Retailing=50
Product Expertise=Toy, 100

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[SUBGOAL]
Goal Title=主导玩具市场 
Goal Description=你的目标是利用你在玩具设计和生产方面的专长，成为玩具行业的领导者。 

Goal Achieved Text=辛苦了，恭喜，公司在玩具行业获得了成功。你接下来打算开拓电子和通讯产品市场。
[SUBGOAL VALUES]
Player Company Annual Revenue=50
Player Company Annual Profit=10

[SUBGOAL PRODUCTS]
Toy

[SUBGOAL REWARDS] 
Score change=100
Player expertise change=research and development, 20
Tech Change=Television, 50
Instant Invention=Camera Phone

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[SUBGOAL]
Goal Title=进入新市场
Goal Description=目标很简单，主导电子产品额通讯设备市场。

Goal Achieved Text=不错，你已成功证明你在新市场的领导力。

Parent Goal=Toy Dominance 

[SUBGOAL VALUES]
Player Company Annual Revenue=200
Player Company Annual Profit=30

[SUBGOAL PRODUCTS]
Electronic Products
Communication Devices 

[SUBGOAL REWARDS] 
Score change=150
Personal Cash Change=5

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[SUBGOAL]
Goal Title=高收入
Goal Description=你得目标是进一步拓展业务，实现20亿元的年收入。

Goal Achieved Text=Magnificent! Your corporation has successfully surpassed $2 billion in annual sales. 

Parent Goal=Entering New Markets

[SUBGOAL VALUES]
Controlled Companies Annual Revenue=2000

[SUBGOAL REWARDS] 
Score change=200
Personal Cash Change=10

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[MAIN GOAL]
Goal Title=小大亨 
Goal Description=这是你最后的目标。拥有80%公司股票，同时维持之前的目标，就能成功。
Number of Game Years=20

Parent Goal=Lofty Revenue Target 

[MAIN GOAL VALUES]
Controlled Companies Annual Revenue=2000
Ownership=80

[MAIN GOAL PRODUCTS]
Toy
Electronic Products
Communication Devices 

[MAIN GOAL REWARDS] 
Score change=300

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[CHALLENGE GAME]
Number of Game Years=30
Ranking Method=Score

